Command and Conquer HTML5

Command and Conquer HTML5 is a recreation of the original Command and Conquer series entirely in HTML5 and Javascript.

Command and Conquer is the grandfather of all Real Time Strategy games and the game that really made the genre popular.

My friends and I spent countless hours playing the original as well as subsequent sequels (Tiberian Sun, Red Alert).

Check out the demo video.
[pro-player]http://www.youtube.com/watch?v=oPjHuFtnb2o[/pro-player]

You can play the Command and Conquer – HTML5 version here and read about the development of the RTS game here.

Do try it out and leave your feedback.

Duck Hunt via HTML5 + JavaScript with level creator!

It’s probably worth mentioning that it’s very possible to crash your browser if you’re overzealous with the level creator. Wave time is the amount of time before the ducks fly away. Difficulty is rated from 1-10 and controls the speed of the ducks. Anything over 8 is kind of ridiculous. The bullet and duck counters have a maximum size- you will receive everything you configure but they may not all display if the number of bullets or ducks is too high.

https://github.com/MattSurabian/DuckHunt-JS

From: http://mattsurabian.com/personal/duckhunt/

Doogle Gmail Galactic Inbox: HTML5 Game

HTML5 game implemented with processing.js. Like all the other doodles on this blog, it’s a personal project for learning purposes (read: the code is not pretty) ~  I learn better through mistakes so without apology, here it is ~ the good, the bad and the ugly. It’s not perfect but I know it’s progress.

Some notes on inspiration:

Googlers are encouraged to spend 20% of their work time to persue an idea or concept. Sometimes these ideas just feed back into something else internally but sometimes, they are launched as a beta product for the rest of the world to use. Gmail was one of those beta products, launched back in 2004 and built upon the idea that email can be more intuitive, efficient, and useful.

Previously, latency as a result of unnecessary page reloads, poor filtering of spam, heavy reliance on folder structures (mainly due to a lack of effective search), and the constant need to delete emails (to make room in limited inboxes) were just some of the usability aches & pains that I (and I’m sure many other webmail users) had somehow learnt to live with. It’s easy to take for granted our AJAX driven interfaces, practically unlimited inbox capacities and search engine powered interactions with our emails and so, for this reason, I felt a little celebration of how far we’ve come was in order (via a doodle).

One final note ~ there are still many things I would improve about Gmail and I still expect the product to grow and surprise me with an even faster and more intuitive experience ~ perhaps like my own journey with learning, I’m not expecting finished perfection… just continued progress.

From: http://www.monocubed.com/doodles/processingjs/gmail/26/

Diablo 3 Beta Crack patch

It’s could just run and run in limited map. The music is very good, the sounds of river, etc.

This is a first working crack for Diablo3 Game. We are extremely happy that we can share it with you. We worked on this Diablo3 Crack really hard, so in return we expect you to appreciate our work. All you have to do is download this tool and paste it into Game Folder. If u have Windows 7 x64 you need to crack it as administrator or game will crashed everytime after loginscreen. Please like our site on facebook and share this crack. Thanks harea.net team

Diablo 3 Beta Crack
status: working

Diablo 3 Crack Download

Click Here to Download Diablo 3 Beta Hack

http://harea.net/diablo3-crack-beta-version/

*NOTE* This crack is working for BETA VERSION only. Have fun!